DirectDraw vs. GDI Device Independent Bitmaps for shadow fb server (and other development news)
Suhaib Siddiqi
ssiddiqi@inspirepharm.com
Sun Apr 1 00:00:00 GMT 2001
That is what I did fro win32-x11 and decided to give up on DirectX for the
time being. It drove me nut as Harold explained. Assuming DirectDraw
specifications as M$ advertise it should have given a pretty damn good
server, but no.
Suhaib
-----Original Message-----
From: Robert Collins
To: Harold Hunt; Cygx (E-mail)
Sent: 3/24/2001 6:22 AM
Subject: Re: DirectDraw vs. GDI Device Independent Bitmaps for shadow fb
server (and other development news)
This may be a silly question: but what about a no-framebuffer server?
GDI straight into a window? (And let the graphics card accelerate as
much as possible..?)
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