opengl
Michael Hennebry
hennebry@web.cs.ndsu.nodak.edu
Tue Sep 30 01:49:00 GMT 2008
On Mon, 29 Sep 2008, James Supancic wrote:
> Cygwin programs can use any API/Calls that a native windows program
> can. Therefor if you need hardware accelerated graphics you can just
> use the Windows Direct3D or OpenGL API and circumvent X11 altogether.
Thanks.
If I use cygwin's glu and glut,
can I get hardware acceleration?
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