multiwindow crash on resolution 1280

J S vervoom@hotmail.com
Tue Feb 25 16:46:00 GMT 2003


Harold,

Sorry to reply to this so late. If he starts xwin with -engine 1 that works 
fine. The problem is that multiwindow seems to be the only mode that works 
with his application and it has to be run with this resolution.


>
>JS,
>
>What happens if he runs in 1280x1024 with "-engine 1" instead of
>"-multiwindow"?
>
>Please send in a log from that run.  I suspect it will be the same.
>
>Is 1280x1024 the maximum resolution that he can run in, or is there a 
>higher
>resolution that works just fine with -multiwindow?  I am just trying to
>figure out if this is a problem where the largest size is not possible but
>anything smaller than that is okay, or if it is just that one size in the
>middle has problems but all the rest are okay.
>
>Oh yeah, and this was done with 4.2.0-25, right?
>
>Thanks for testing,
>
>Harold
>
>-----Original Message-----
>From: cygwin-xfree-owner@cygwin.com
>[mailto:cygwin-xfree-owner@cygwin.com]On Behalf Of J S
>Sent: Thursday, January 30, 2003 4:30 AM
>To: cygwin-xfree@cygwin.com
>Subject: multiwindow crash on resolution 1280
>
>
>Hi,
>
>I have a customer trying out multiwindow mode on windows 95. He usually has
>his resolution set to 1280 x 1024, but for some reason multiwindow won't
>work with this. If I change his display settings to anything else though, 
>it
>does work. Here is the log:
>
>ddxProcessArgument - Initializing default screens
>winInitializeDefaultScreens - w 1280 h 1024
>winInitializeDefaultScreens - Returning
>OsVendorInit - Creating bogus screen 0
>(EE) Unable to locate/open config file
>InitOutput - Error reading config file
>winDetectSupportedEngines - Windows 95/98/Me
>winDetectSupportedEngines - DirectDraw installed
>winDetectSupportedEngines - Returning, supported engines 00000013
>InitOutput - g_iNumScreens: 1 iMaxConsecutiveScreen: 1
>winSetEngine - Multi Window => ShadowGDI
>winAdjustVideoModeShadowGDI - Using Windows display depth of 16 bits per
>pixel
>winCreateBoundingWindowWindowed - User w: 1280 h: 1024
>winCreateBoundingWindowWindowed - Current w: 1280 h: 1024
>winAdjustForAutoHide - Original WorkArea: 0 0 1024 1280
>winAdjustForAutoHide - Adjusted WorkArea: 0 0 1024 1280
>winCreateBoundingWindowWindowed - WindowClient w 1280 h 1024 r 1280 l 0 b
>1024 t 0
>winCreateBoundingWindowWindowed -  Returning
>winAllocateFBShadowGDI - Creating DIB with width: 1280 height: 1024 depth:
>16
>winAllocateFBShadowGDI - Dibsection width: 1280 height: -1024 depth: 16 
>size
>image: 2621440
>winAllocateFBShadowGDI - Shadow blit failure
>winFinishScreenInitFB - Could not allocate framebuffer
>winScreenInit - winFinishScreenInit () failed
>
>Fatal server error:
>InitOutput - Couldn't add screen 0
>
>Thanks for any help,
>
>JS.
>
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